Step-by-Step: Exporting ARKit Poses
Placeholder — numbered guide from opening the ARKit 52 tab to a completed export.
Setting Up Assets
_Placeholder — how to assign the Skeletal Mesh asset (Face_Archetype) and the ARKit animation asset (AS_MetaHuman_ARKitMapping) in the asset pickers.
LOD Selection
_Placeholder — explain the LOD picker, what each LOD exports (LOD0 = full resolution), when to export multiple LODs, and the _LOD{N} suffix in output filenames._
Configuring the Export Directory
Placeholder — how to set the output folder, recommended folder structure for multi-character projects.
Running the Export
Placeholder — click the Export button, expected duration, editor freeze warning.
Output Files & Naming Convention
_Placeholder — describe the output: one OBJ per pose per LOD, naming pattern (e.g. BrowDownLeft_LOD0.obj), UV sidecar files, and the complete list of 52 pose names._