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Exporting ARKit Poses

Step-by-Step: Exporting ARKit Poses

Placeholder — numbered guide from opening the ARKit 52 tab to a completed export.

Setting Up Assets

_Placeholder — how to assign the Skeletal Mesh asset (Face_Archetype) and the ARKit animation asset (AS_MetaHuman_ARKitMapping) in the asset pickers.

LOD Selection

_Placeholder — explain the LOD picker, what each LOD exports (LOD0 = full resolution), when to export multiple LODs, and the _LOD{N} suffix in output filenames._

Configuring the Export Directory

Placeholder — how to set the output folder, recommended folder structure for multi-character projects.

Running the Export

Placeholder — click the Export button, expected duration, editor freeze warning.

Output Files & Naming Convention

_Placeholder — describe the output: one OBJ per pose per LOD, naming pattern (e.g. BrowDownLeft_LOD0.obj), UV sidecar files, and the complete list of 52 pose names._

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