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Overview

What is the ARKit 52 Exporter?

Placeholder — explain that this tab bakes each of the 52 ARKit blendshape poses into individual OBJ files by CPU-skinning the skeletal mesh at each animation frame.

The 52 ARKit Blendshape Poses

Placeholder — brief explanation of what ARKit facial blendshapes are and why there are 52. Optionally link to Apple's ARKit documentation.

The Full Round-Trip Workflow

Placeholder — high-level diagram or numbered overview of the complete pipeline:

  1. Export bind-pose mesh (Mesh Export tab)
  2. Export 52 ARKit poses as OBJs (ARKit 52 tab)
  3. Merge OBJs as shape keys in Blender (MergeArkit.py)
  4. Sculpt / edit in Blender
  5. Export FBX from Blender
  6. Reimport FBX into Unreal Engine

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