What is the ARKit 52 Exporter?
Placeholder — explain that this tab bakes each of the 52 ARKit blendshape poses into individual OBJ files by CPU-skinning the skeletal mesh at each animation frame.
The 52 ARKit Blendshape Poses
Placeholder — brief explanation of what ARKit facial blendshapes are and why there are 52. Optionally link to Apple's ARKit documentation.
The Full Round-Trip Workflow
Placeholder — high-level diagram or numbered overview of the complete pipeline:
- Export bind-pose mesh (Mesh Export tab)
- Export 52 ARKit poses as OBJs (ARKit 52 tab)
- Merge OBJs as shape keys in Blender (
MergeArkit.py) - Sculpt / edit in Blender
- Export FBX from Blender
- Reimport FBX into Unreal Engine