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Introduction

What is MetaHuman Optimizer?

Placeholder — brief description of the plugin, its purpose, and where it fits in the MetaHuman workflow.

The Problem

Placeholder — explain the complexity and cost of the default MetaHuman face animation system (bones, control rigs, DNA deformation, corrective morph targets).

The Solution

Placeholder — explain how the plugin enables morph-target-only faces driven by ARKit facial capture, and how each tool contributes to that goal.

Plugin Tabs at a Glance

Placeholder — table or list of the five plugin tabs (Face Optimizer, ARKit 52, Mesh Export, Auto Assembler, Groom Bindings) with a one-line description of each.

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