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Getting Started

Getting Started

Everything you need to know to install the plugin and get up and running quickly.

Introduction

What is MetaHuman Optimizer? MetaHuman Optimizer is an Unreal Engine 5.7 / 5.8 editor plugin that solves a fundamental performance problem with MetaHuman characters: their faces are far too expensive for most games and runtime projects. This plugin gives you a streamlined set of tools to conve...

Requirements

Unreal Engine Version This plugin is available for Unreal Engine 5.7 and Unreal Engine 5.8. Install the build that matches the engine version you will run it in, because plugin builds are not interchangeable across engine versions. The two builds are otherwise identical, with one exception: th...

Installation

Purchasing on FAB MetaHuman Optimizer is available on the FAB Marketplace. After purchasing, the plugin will appear in your Epic Games Library under Fab and can be installed to any compatible Unreal Engine version from there. Installing the Plugin There are two ways to install the plugin:...

Project Setup

Template Project We provide a free template project with the folder structure below already in place. Download the template project MetaHuman Optimizer and the required MetaHuman plugins are already enabled in the template. The plugin itself is not included, so install it from Fab before y...

MetaHuman Settings

MetaHuman Assembly Before running the Face Optimizer or the ARKit 52 exporter, your MetaHuman needs to be assembled first. The assembly settings you choose will determine the triangle count, LOD structure, and texture quality you'll have to work with down the line. Getting this right matters, espe...

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