Auto Assembler
Batch-process multiple MetaHuman characters through the full rig, build, and assemble pipeline in one click.
Overview
What is the Auto Assembler? The Auto Assembler automates the full MetaHuman rig-and-assembly sequence for one or more characters from a single click. Instead of manually opening the MetaHuman Character Editor, waiting for it to initialize, clicking Rig, waiting, downloading textures, and clicking...
Usage
Step-by-Step Guide Open the plugin window (Tools > MetaHuman > MetaHuman Optimizer) and switch to the Auto Assembler tab. 1. Add characters to the queue Select one or more MetaHuman character assets in the Content Browser, then click Add Selected. You can also click Add Asset to brow...
Settings Reference
Pipeline Type Controls which MetaHuman Creator pipeline is used for the assembly step. Option Description Cinematic Full Unreal Engine pipeline. Full LOD structure, granular skin material LOD options, largest asset footprint. Use for pre-rendered cinematics. Optimized...