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Blender Workflow

Prerequisites

Placeholder — Blender version, Python enabled in Blender, the two scripts (MergeArkit.py, AddBlendshapes.py) and where to find them.

Importing OBJs as Shape Keys (MergeArkit.py)

Placeholder — step-by-step: open Blender, run MergeArkit.py from the Scripting editor, point it at the export folder. Explain what the script does: auto-detects LODs, creates a parent Face object, imports the neutral mesh, then imports each of the 52 OBJs as a shape key with a cleaned name.

Adding ARKit Shapes to an Existing Mesh (AddBlendshapes.py)

Placeholder — when to use AddBlendshapes.py instead (you already have a target mesh selected). Step-by-step.

Editing & Sculpting

Placeholder — tips for sculpting the neutral mesh or adjusting individual shape keys in Blender.

Exporting to FBX

Placeholder — step-by-step FBX export from Blender.

FBX Export Settings

Placeholder — settings table: Scale 100, Apply Scalings, Forward axis -Y, Up axis Z, include shape keys.

Multi-Character Variations

Placeholder — how to create a shared set of morph targets across multiple characters by importing their OBJs as additional shape keys on a single mesh.

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