Face Optimizer
Build morph-target-only face meshes directly in Unreal Engine, no Blender required.
Overview
What is the Face Optimizer? The Face Optimizer is a one-click tool that converts a MetaHuman face mesh into a lightweight, morph-target-only version, directly inside Unreal Engine. No Blender, no OBJ exports, no round-trips. You give it a MetaHuman face skeletal mesh, and it produces a new mes...
Usage
Step-by-Step Guide Open the plugin in Tools > MetaHuman > MetaHuman Optimizer and select the Face Optimizer tab (the first one). 1. Select your source face mesh(es) In the content browser navigate to your MetaHuman face skeletal mesh, select it and click on Add Selected. Typically this...