What is Mesh Export?
Placeholder — explain that this tab exports the skeletal mesh in its bind pose (neutral, no deformation) as an OBJ. This is the "neutral" shape used as the base mesh in Blender.
Step-by-Step: Exporting the Bind Pose
Placeholder — asset picker, LOD selection, output directory, Export button.
Output & Vertex Order Guarantee
Placeholder — explain that the exported OBJ preserves a consistent vertex order that matches the ARKit pose OBJs, which is essential for Blender shape keys to work correctly.
Multi-Character Batch Export
Placeholder — how to export bind poses for multiple MetaHuman characters in one session for a multi-character workflow.